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ANBU (Tactical Squad)

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1ANBU (Tactical Squad) Empty ANBU (Tactical Squad) Thu Jan 08, 2015 7:39 pm

Kouketsu

Kouketsu
Unregistered

ANBU (Tactical Squad) Anbuslime


The ANBU, meaning "dark side" is actually short for Ansatsu Senjutsu Tokushu Butai (literally Assassination Tactics Special Military Force). The ANBU work directly under the leadership of the Kage, and act as their personal attack and defense force. This specialized ninja battalion generally work in groups of four to five. They are responsible for assassinations and missions requiring highly trained ninjas. The masks the members wear are based around the signs of the zodiac!


Restrictions
    1. The ANBU profession is only available to shinobi of Chuunin rank or higher.

    2. Becoming an ANBU requires nothing more than your Kage's permission. On the contrary, if they are not completely sold on your skills, they reserve the right to test you with a Kage Issued event. This event must be interactive and involve foreign shinobi, whether it's as simple as infiltrating a foreign village and stealing a item without getting caught, or assassinating another country's leader.

2ANBU (Tactical Squad) Empty Re: ANBU (Tactical Squad) Thu Jan 08, 2015 7:40 pm

Kouketsu

Kouketsu
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Operating directly beneath the Kage, ANBU are considered a village's elite sect of shinobi. Because of this, they possess authority over all lesser ranks of ninja (including Hunter Corps), making them vital assets during times of chaos and or confusion.

Their function extends well beyond this, however. While they are used as a village's policing force, they also serve the village's needs for high-profile assassinations on foreign soil. Victims of these assassinations vary, all the way from troublesome Jounin to Kages and even Daimyo. They are also used to stir and incite revolutions in small territories for governmental reasons, such as usurping a current ruler for the village to seat someone more to their tastes.

And while these missions are incredibly rare, they do happen. Successfully completing them yields a wealth of rewards for the participating members, including EXP and ryo:
    Assignments of the Kage: Being the right arm of their Kage, ANBU are the only shinobi eligible for high-profile Kage Missions. These are given directly from their user, and are generally very delicate in the sense that failure is not an option. On top of standard mission rewards (correlating to the universal system), successfully completing a Kage Mission will yield a bonus 2'000 EXP and 30'000 ryo.

    It should be noted that Kage Missions must be interactive missions, involving another village. Likewise, Kage Mission assassinations can only be issued on other player characters; on the contrary, these assassinations can be issued on players of the same village.

    Shield and Sword: ANBU are the first line of defense and the executioners of any who dare oppose their village. In any event that their village is under attack, and the ANBU participates (and survives), they will receive a 1'000 EXP and 5'000 ryo reward. This bonus stacks per player kill that the ANBU achieves, for a maximum of 10'000 EXP and 50'000 ryo.

3ANBU (Tactical Squad) Empty Re: ANBU (Tactical Squad) Thu Jan 08, 2015 7:41 pm

Kouketsu

Kouketsu
Unregistered

ANBU Armor
Rank: B
Type: Head | Torso | Arms | Legs
Limit: ANBU.
Cost 80,000 Ryo per set; 20,000 Ryo per piece
    The official ANBU armor worn by all on-duty ANBU agents. Protection the agents identity and health while keeping them versatile, this piece of armor certainly isn't one to be overindulgent.


ANBU BINGO
Rank: B
Type: Special Job Accessory / Self
Cost: 10,000 ryo
    A staple item of ANBU, this book contains info of those of their own country. Best of all, with new technology, micro-seals placed within the text of the book allows pockets of chakra to release information in real time, a device utilizing the power of space-time ninjutsu and one designed by very talented Craftsmen.

    Note: This BINGO book contains information on village specific targets. In order to update the book, one must be still and hold a single seal while spending a 'High' amount of chakra in order to "download" the information (lol). It takes one turn per new BINGO book entry acquired. Though book comes preloaded with certain targets, once purchased, it is up to the ANBU to update.

4ANBU (Tactical Squad) Empty Re: ANBU (Tactical Squad) Thu Jan 08, 2015 7:41 pm

Kouketsu

Kouketsu
Unregistered



Magen: Narakumi no Jutsu (Demonic Illusion: Hell Viewing Technique)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 1
Chakra Consumption: Mid
    Magen • Narakumi no Jutsu is a specialized Genjutsu technique utilized by ANBU to instill fear into their targets, either for combat or interrogation. The illusion is so strong that it essentially causes its target to see a horrifying vision. The ANBU will use the serpent hand seal to cause a circle of leaves or any loose particles nearby to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion.

    Note: The user must have the Inton (Genjutsu) release in order to use this technique. Likewise, the target must be within eyesight of the caster.


Shoukyo Shigai no Jutsu (Body Elimination Technique)
Rank: S
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra Consumption: High + the user's remaining chakra.
    Knowing full well that a shinobi's corpse is essentially a treasure trove of information, this technique is used by ANBU to completely destroy their body if caught or on the verge of death. This technique leaves no trace of the user's body behind whatsoever.

    The user will become surrounded by a visible pyre of chakra that will deal severe caustic burns to anyone who touches it (equivalent to third degree burn).

    Note: This technique can only be used upon oneself and will effectively kill the user after being used. The pyre is more an external safeguard, with the decimation process beginning from within. It will target organs and the chakra circulatory network first while the remaining portions are devoured by the visible chakra. It takes one full post to completely disintegrate the ANBU.


Meisenkou (Bright Flash)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: -
Chakra Consumption: Mid
    By supplementing their blade with chakra, the user may attract light from the surrounding area onto a metal weapon to shine at their enemies. The light has a similar intensity to a flash bomb, allowing it to blind a target, though past mid-range it becomes ineffective.

    Note: This can only be used in areas with clear and pervasive lighting, meaning it is ineffective in areas obstructed by fog or mist. The ANBU may also use the moon's light to execute this technique if accessible. The user must possess Hein to access this ability. Requires a one post cooldown after every use.


Jigyakkou no Jutsu (Time Regression Technique)
Rank: B
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 4
Chakra Consumption: High to cast, Low to sustain
    One of the more advanced and non-combative ANBU techniques, Jigyakkou no Jutsu is a Ninjutsu technique used by the ANBU to pull out forgotten memories. After forming the needed hand seals, the ANBU will put the target into a forced trance. After counting back to the day they wish to learn about, they will ask the target to remember incidents they have since forgotten. This allows the ANBU to gather intel that would other be inaccessible.

    Note: The user must maintain constant visual on the target, and stay within a meter of their person in order to facilitate this technique. Likewise, the target cannot be in the middle of moving or so when this technique is employed.


Jinsei Tate (Life Shield)
Rank: B
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: 4
Chakra Consumption: High to cast, Low-High to maintain.
    The ANBU comes to the aid of someone in danger by erecting a sturdy, barely visible shield of chakra in front of them to guard from an attack. This blocks all overview weapon strikes and jutsu that use equal or less than a High worth of chakra.

    At the site of contact, the field will noticeably ripple in an octagonal pattern.

    Note: After sustaining an attack, the ANBU has the option to leave the Life Shield as it is or replenish it's strength by sacrificing chakra (equal to the last attack). Any technique fueled by more than one High will destroy this shield but the original damage will be mitigated depending on the original technique's strength. This means that the damage potential of an attack using x2 High will be reduced by one high, or 50% Likewise, this technique would only absorb 25% of an attack using 1 Massive.


Shinkei Zoufuku no Jutsu (Nerve Sensitivity Amplification)
Rank: S
Range: Close (0m ~ 5m)
Type: Offensive, Supplementary
Handseals: 9
Chakra Consumption: x2 High to cast, x2 Mid to maintain.
    An advanced torture technique of the ANBU, this causes the sensitivity of the target's nerves to doubly increase, so that the slightest prick of a needle can be likened to having your arm pierced with a javelin. Used primarily to physically break captives, the effect lasts for as long as the user can sustain it's tax. Given enough time, this technique can break the will of almost any shinobi.

    Note: This technique can be used in combat. The ANBU must touch their target for the technique to take effect, but they do not have to maintain contact. If contact with the target is broken, the technique will wear off after three of the victim's turns. If the ANBU keeps their hand on the captive, they will be drained continually if they choose to maintain the technique.


Ni no Dan (Second Step)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: -
Chakra Consumption: Low to cast and sustain.
    The user spins around at high-speeds, appearing like a small twister. Under the twister's guise, they will launch a large barrage of secondary weapons at one or several targets simultaneously. The point of the spin is to disguise the ANBU's intent.


Kawara Shuriken (Roof Tile Shuriken)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 5
Chakra Consumption: Mid to cast and sustain.
    This technique allows the ANBU to remotely control, levitate and hurl spinning tiles within their range. In addition to being able to control the tiles remotely, they are able to pressurize them with chakra to make them far stronger than normal.

    Note: Tiles will have the strength of standard shuriken, and up to ten roof tiles can maintained at a time.


Happa Fusen no Jutsu (Explosive Tag Technique)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 4
Chakra Consumption: Low per pack.
    The user will summon an array of exploding tags that stream towards the target, before wrapping themselves around the victim from the feet upwards. Once in place around the target's legs, the user can either detonate the tags remotely via Fuubaku Houjin or allow them to time release in an enormous explosion.

    Note: Must possess Kushiyose no Jutsu and Fuubaku Houjin. All of the combined jutsu's chakra cost will apply. Exploding tags travel at normal shinobi speed (x1).


Kanashibari no Jutsu (Temporary Body Paralysis Technique)
Rank: S
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 3
Chakra Consumption: High
    One of the most basic yet deadly jutsu available to ANBU, Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual in place. After a single seal is formed, the user must make be able to see the target they wish to bind; if eye contact with one another is establish, the bind is instant. Otherwise, the ANBU will struggle to take over the opponent's chakra with their own. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat.

    Note: The user must maintain visual on the target for two posts after this technique has been cast in order for it to take effect. Once paralyzed, the victim will be immobile for a maximum of three posts.

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