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Shageki-ha (Weapon Mastery)

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1 Shageki-ha (Weapon Mastery) on Tue Jan 06, 2015 3:07 pm

Kouketsu

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Created by Daisy & Kitty!


Although almost every shinobi possesses at least a basic mastery of weaponry, be it the common kunai, or sword, or a more specialized knowledge of fist weapons or chain whips, none can hold a candle to those who devote themselves to throwing these weapons from a distance. The Shageki-ha have developed a huge variety of techniques and abilities to improve the basic concept of throwing weapons, and along with their trademark scrolls, packed full of weaponry, they can prove to be far deadlier from long range than any shinobi wielding a weapon up close.

Restrictions

  • 1. Shageki-ha are only available to Taijutsu Primaries and JOAT.

  • 2. Shageki-ha takes up the user's elemental slot.

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2 Re: Shageki-ha (Weapon Mastery) on Tue Jan 06, 2015 3:08 pm

Kouketsu

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Shageki-ha Weapon Scrolls

  • Basic Shageki-ha Weapon Scroll
    Rank: D.
    Type: Sealing scroll.
    Special: Can only hold secondary weapons. No other form of item may be sealed within.
      Capacity: 10 packs.
      Bulk: 5 per Accessory or Secondary Weapon slot.
    Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.
    Cost: 500 Ryo

  • Intermediate Shageki-ha Weapon Scroll
    Rank: C.
    Type: Sealing scroll.
    Special: Can only hold secondary weapons. No other form of item may be sealed within.
      Capacity: 25 packs.
      Bulk: 2 per Accessory or Secondary Weapon slot.
    Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.
    Cost: 2000 Ryo

  • Adept Shageki-ha Weapon Scroll
    Rank: B.
    Type: Sealing scroll.
    Special: Can only hold secondary or main weapons. No other form of item may be sealed within.
      Capacity: 50 packs.
      Bulk: 2 per Main Weapon slot, 1 per 3 Accessory or Secondary Weapon slots.
    Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.
    Cost: 5000 Ryo

  • Advanced Shageki-ha Weapon Scroll
    Rank: A.
    Type: Sealing scroll.
    Special: Can only hold secondary or main weapons. No other form of item may be sealed within.
      Capacity: 100 packs.
      Bulk: 1 per Main Weapon slot.
    Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.
    Cost: 10,000 Ryo

  • Master Shageki-ha Weapon Scroll
    Rank: S.
    Type: Sealing scroll.
    Special: Can only hold secondary or main weapons. No other form of item may be sealed within.
      Capacity: 150 packs.
      Bulk: 1 per Main Weapon slot.
    Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.
    Cost: 15,000 Ryo.
Shageki-ha Additional Weaponry

  • Manriki
    Rank: C.
    Type: Secondary / Ranged.
    Special: 1 per pack.
    Description: A length of chain with weights at either end, made for throwing and capture. Typically, the manriki will be thrown, the weights and momentum causing it to wrap around the target and ideally restrain them.
    Cost: 500 Ryo per pack

  • Spiked Ball
    Rank: C
    Type: Secondary / Ranged
    Special: 1 per pack.
    Description: A large metal orb, measuring about a foot in diameter. Spikes protrude on all sides, making it quite the lethal projectile.
    Cost: 500 Ryo per pack

    • Spiked Ball, Bomb
      Rank: B
      Type: Secondary / Ranged
      Special: 1 per pack.
      Description: A large metal orb, measuring about a foot in diameter. Spikes protrude on all sides, making it quite the lethal projectile. The Spiked Ball has been packed with mines, and will explode on contact after being thrown. This explosive is equivalent to an full pack of explosive notes.
      Cost: 1500 Ryo per pack.

  • Pinwheel
    Rank: C
    Type: Secondary / Ranged
    Special: 1 per pack.
    Description: A razor sharp metal ring, about a foot in diameter. Typically thrown, but they can be wielded in melee combat.
    Cost: 500 Ryo per pack

  • Tekko
    Rank: C
    Type: Secondary / Ranged & Melee
    Special: 1 per pack.
    Description: A sharp metal semi-circle, equipped with a straight wooden handle. Although these can be thrown with ease, they're more suited for hand to hand combat, as an extention of one's fist.
    Cost: 500 Ryo per pack

  • Kusarigama
    Rank: C
    Type: Primary / Chain & Whip / Melee
    Description: A deadly sickle, attached to a long length of chain, with a weight at the bottom. It can be used in a traditional method as a bladed whip, or as more of a capturing weapon.
    Cost: 5,000 Ryo

  • Meteor Spiked Ball
    Rank: B,
    Type: Primary / Projectile / Ranged.
    Description: A much, much larger version of the Spiked Ball, measuring roughly three meters in diameter. Long, lethal spikes stick out all over its surface, and it can only be efficiently handled by the Shageki-ha.
    Cost: 10,000 Ryo

  • Meteor Spiked Ball, Bomb
    Rank: B.
    Type: Primary / Projectile / Ranged.
    Description: A much, much larger version of the Spiked Ball, measuring roughly three meters in diameter. Long, lethal spikes stick out all over its surface, and it can only be efficiently handled by the Shageki-ha. The Meteor Spiked Ball has been packed with mines, and will explode on contact after being thrown. The explosion’s radius is effectively double that of a explosive note.
    Cost: 15,000 Ryo.

  • Armadillo Dome
    Rank: A.
    Type: Primary.
    Special: A large iron dome that opens up to protect the user. It takes half a turn for the dome to fully open however, meaning it isn't always very practical when in the face of enemy fire. The different segments can slide backwards, leaving gaps in the dome. The time required to adjust these domes is easily considered negligible.
    Description: A very large dome that is made from a strong, shiny iron - it looks a lot like the shell of an armadillo, hence its name. It is, in its usual form, just a single long, curved segment of iron, however by swinging it, it opens up into twelve different segments that spread out over 5 meters in a spherical form, thus creating the dome. The twelve different segments of the dome can slide back and forwards should the user wish, but it must be done by hand. The second and most obvious ability of the dome is that it can protect anyone inside of it from damage; be it ninjutsu or taijutsu.
    Cost: 30,000 ryo.

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3 Re: Shageki-ha (Weapon Mastery) on Tue Jan 06, 2015 3:09 pm

Kouketsu

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Shageki-ha:

A-mu (Re-arm)
Rank: D
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra Consumption: Low
    As useful as the Weapon Scrolls are, there are times when the Shageki-ha user will require a weapon in their own hands. Since it is far more practical for them to carry their weaponry in their scrolls, such a technique was invented to easily acquire the sealed weapons.

    Note: The user need only brush their hand across the scroll, whether it is opened or closed, to summon a weapon to their hand. Only one weapon may be summoned at a time.


Shageki-ha Fuuinjutsu (Shooting Blades Sealing Technique)
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 4 (if used during combat)
Chakra Consumption: 2x Mid (if used during combat)
    An integral technique for the Shageki-ha, allowing them to fill their Weapon Scrolls with all the weaponry they'll need. Though typically used prior to a fight, poor weaponry management often requires the user to recollect some of their dispensed weaponry and reseal them into their scrolls. Using this in the line of fire requires much more concentration, and thus hand seals.

    Note: This technique allows the user to seal any form of weaponry in their scrolls.


Shageki-ha Kai (Shooting Blades Release)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: -
Chakra Consumption: Low
    With so much focus on their weaponry and equipment, such things are almost an extension of the Shageki-ha practitioner's body. As long as at least part of the scroll is held at all times, any weapons sealed within may be propelled from it as efficiently as if thrown normally.

    Note: The weaponry is propelled at 200% movement speed, and can be fired up to 50 meters away with 100% accuracy.


Tamanabe (Potshot)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
    With training a weapon scroll user can learn to throw their weaponry with more precision. This precision allows more pin point accuracy of thrown weapons and, allows for trickier angles to be used with attacks. But the most powerful use of this attack is its ability to allow main weaponry to be thrown like a secondary.

    Note: This doesn't mean you can alter the trajectory mid-flight, but you can throw a weapon so it can curve at an angle.


Tama Yasui (Cheap Shot)
Rank: C.
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive.
Handseals: -
Chakra Consumption: x1 Low.
    Thanks to the Shageki-ha's intense accuracy and efficiency when throwing their projectiles, they can throw two in such harmony that the second follows directly behind the first. Thus, the target, who may catch sight of the thrown weapon, will be unable to see the second that follows within an inch of the first, ideally catching them off guard.


Baku Ryusei (Attached Meteor)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type:. Offensive
Handseals: -
Chakra Consumption: -
    The user brandishes one of their smaller Weapon Scrolls, and immediately, a length of weighted chain springs forth, rocketing towards the target. Should they make contact, the chain will instantly wrap around the victim, the end remaining sealed within the scroll, making for a capture. After a successful capture, the user may then release the rest of the weaponry stored within the use scroll, all homing in on the chain-bound target.

    Note: Your scroll must contain "Manriki" and, this technique can be used in conjunction with [Kai].


Soshoryu (Twin Rising Dragons)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: High; 2x High (optional)
    Dropping two smaller Weapon Scrolls at their sides, the user then leaps high in the air, the scrolls unraveling upwards at the same time, leaving the Shageki-ha between the two spiraling lengths of paper. From there, the barrage begins, any weaponry sealed in their scrolls being thrown at incredibly high speeds, with impressive accuracy and strength. All weaponry contained within the scrolls is released over roughly two seconds, thrown at double the speed of an average launch.

    Note: For an additional 2x High worth of chakra, the user can manipulate wire to lift all of the previously shot off weaponry back into the scrolls once, only to be fired off again immediately afterward. However, these re-fired projectiles are now all tagged with explosive notes which, in the grand scheme, makes for an even deadlier assault.


Jun Taku (Table Turner)
Rank: B
Range: -
Type: Offensive
Handseals: -
Chakra Consumption: Mid; 2x Mid; High; 2x High
    Typically, a thrown weapon is both easy to see coming, and easy to block or avoid. To combat the weakness of their style, the Shageki-ha have learned how to infuse projectiles with chakra in order to pierce defenses. Barriers, armors - their secondary weapons can now break through these with relative ease.

    Note: For a Mid worth of chakra, projectiles can pass completely through a human boyd at any point; for a 2x Mid worth of chakra, projectiles can pass completely through wooden constructs; for a High worth of chakra, projectiles can pass completely through stone constructs; and for 2x High worth of chakra, projectiles can pass completely through steel constructs up to six inches thick.


Haaku (Catch)
Rank: B.
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra Consumption: Low
    Thanks to their intense mastery of weaponry and projectiles, and their familiarity with how weapons are thrown and their trajectory, the user may snatch weaponry thrown against them out of the air, using it themselves, or tucking it away to keep. The only downside is that a user must be able to see the projectile(s) in question coming at them.


Kirameki (Sparkler)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 5
Chakra Consumption: High
    By sending chakra into the users main scroll they can launch it like a secondary weapon. But the power is within when the technique hits anything, the weapons within the scroll with "explode" and be launched in all directions of the impact zone.

    Note: This explosion is not your typical explosion, as it does not any real fire or excessive force; its sole purpose is the simultaneous release of all weapons inside it, in every which direction. These projectiles can travel up to a maximum of ten meters away from the detonation sight, and clearly move much faster than being thrown by hand or launched by a shooter of some sort.


Tengai Arumajiro: Shou (Armadillo Dome: Summon)
Rank: B
Range: -
Type: Supplementary
Handseals: -
Chakra Consumption: 2x Mid
    The Shageki-ha swings open their giant scroll and in a huge puff of thick white smoke their Armadillo Dome will surround them. The dome spreads over 5 meters in both radius and height, protecting the summoner in all directions from both ninjutsu and taijutsu. When the user summons the dome it comes out in its fullest form, already surrounding and protecting them ie. the user does not have to waste time opening their dome when in the threat of danger.

    Note: Conjures up the user’s Armadillo dome without the need to wait for it to open and surrounded the user. For an additional Mid worth of chakra, per post, the user can manipulate the segments of the dome without touching them; only one segment can be manipulated by this method at a time.


Suisei (Comet)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: x2 Mid
    The user throws one of their scrolls into the air, while holding onto the end. The scroll spirals above them, unsealing an enormous spiked metal ball. Still within the control of the scroll, the user may then toss this ball wherever they please, its massive size easily thrown as speedily as if throwing a kunai.

    Note: This scroll requires tremendous strength so the ball can only hover above the users head for three turns before becoming useless.



Tensasai (Heavenly Chain of Destruction)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: x2 High.
    A fierce technique created for the sole purpose of obliterating an opponent from above. By leaping into the air and unraveling their scroll underneath them, the user can unleash a wave of weaponry. Now the difference with this technique is that with the massive increase in chakra the propelling of the weapons is increase to the point the weapons are fired at ridiculously high-end speeds.

    Note: The scroll can extend up to thirty meters away from the user, causing a rain (aoe) of ten meters along the length of the scroll.


Wanahi (Firetrap)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 6
Chakra Consumption: High
    By performing the hand seal, then waving one of their Weapon Scrolls, length after length of ninja wire flies out, explosive tags laced along them. These wires launch in all directions, aiming to leave the opponent amidst a web of wire, exploding tags hanging along every length. One final hand seal will set off the trap.

    Note: The user’s weapon scroll must contain both Ninja Wire and Explosive Notes.


Tensai Amatsukane (Heavenly Metal Disaster)
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 4
Chakra Consumption: x2 High.
    One of the more powerful Shageki-ha jutsu, this technique is a devastating barrage of metal in the shape of a dragon. After performing the necessary handseals, the Shageki-ha spins one of their main scrolls around themselves, and every weapon stored within is unsealed, and hovers about the user. The multitude of weaponry then streams towards a target, taking the form of a dragon, made up of hundreds of weapons.

    Note: The "dragon" is roughly three meters wide, and can extend up to twenty meters long. This is considered the maximum reach of the technique (the dragon can only extend up to twenty meters away from the scroll it was created from). This technique requires the user to empty one completely filled scroll for the attack (this means that in order to perform this technique the scroll used to generate it cannot have been used for any other jutsu). The user is capable of manipulating the dragon for a total of three posts, at which time they will be unable to perform any other jutsu, before the dragon will simply scatter harmlessly upon the ground. It should be noted that this technique takes a full post to charge.

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